A code review is the process of systematically examining source code written by a developer to identify mistakes, improve quality, and ensure adherence to coding standards. It is…
Contact testing is a software testing approach where different components, services, or systems that “contact” each other are tested to ensure they communicate correctly. It focuses on the…
Domain-Driven Development (DDD) is a software design approach introduced by Eric Evans in his book Domain-Driven Design: Tackling Complexity in the Heart of Software. At its core, DDD…
Inversion of Control (IoC) is a design principle in software engineering that shifts the responsibility of controlling the flow of a program from the developer’s custom code to…
The Outbox Pattern is a design pattern commonly used in distributed systems and microservices to ensure reliable message delivery. It addresses the problem of data consistency when a…
Smoke Testing (also called Build Verification Testing) is a type of software testing that ensures the most important functions of an application work correctly after a new build…
Dependency Injection (DI) is a design pattern in software engineering where the dependencies of a class or module are provided from the outside, rather than being created internally.…
A Heisenbug is a type of software bug that seems to disappear or alter its behavior when you attempt to study, debug, or isolate it. In other words,…
Loose coupling is a design principle in software engineering where different components, modules, or services in a system are designed to have minimal dependencies on one another. This…
MVC stands for Model–View–Controller, a popular architectural pattern used in software engineering. An MVC framework provides a structured way to separate concerns in an application, making development, testing,…
The Testing Pyramid is a concept introduced by Mike Cohn in his book Succeeding with Agile (2009). It illustrates the ideal distribution of automated tests across different levels…
The Waterfall Model is one of the earliest and most traditional approaches to software development. It follows a linear and sequential design process, where each phase must be…